top of page
ld23alexandrawinberg_edited_edited.jpg

CONTACT INFO

PHONE: +46 72-368 66 96

I am part of The Game Assembly’s internship program. As per the agreement between the Games Industry and The Game Assembly, neither student nor company may be in contact with one another regarding internships before April 23rd. Any internship offers can be made on May 5th, at the earliest.​​​

Welcome to my portfolio!

 

I am a level designer who is passionate about creating immersive worlds through environment art and storytelling. I enjoy using space, lighting, and artistic elements to guide players and evoke emotions without dialogue.​

I thrive in collaboration, working closely with others to bring game worlds to life. Whether designing gameplay flow or adding narrative depth, I aim to make each level feel vibrant and meaningful.​

Background

 

Growing up, I was always surrounded by games, with parents who enjoyed them just as much as I did. That early love for games became a lifelong passion, eventually guiding me toward The Game Assembly and the world of level design.

 

Before entering game development, I worked as a preschool and afterschool teacher, roles that encouraged my creativity, resourcefulness, and ability to collaborate with others. These qualities now shape how I approach my design work, helping me build engaging and thoughtfully crafted levels.

 

Outside of games, I love cooking and own over 50 cookbooks. I enjoy creating my own recipes and paying attention to the small details that make a dish feel special - something that also applies to my level design process. The rest of my spare time is spent painting with watercolors and acrylic paint. I come from an artistic family, which has given me a creative streak and an eye for detail.

 

Whether I'm designing levels, cooking, or painting, I've always been driven by the belief that even the smallest details can make a big difference.​​​​​

​

Thank you for your time!

/Alexandra Winberg

bottom of page